Saturday, June 28, 2008

Weekly Update #01

Hokai so, here's the deal. Spring semester ended recently and I have set aside time every night to work on Cosmic Chase. It doesn't have that much more animation left, but act 3 will definitely prove to be the best act in terms of animation quality.

Cosmic Chase was started as a side project back in late 2003, after the success of Chaotic Battle. It later was modified to accommodate a wider audience and Shadow was introduced. Over the years, my self-taught animation skills have improved greatly, and with the addition of going to art school, my skills have improved even further. The quality in timing and animation is quite apparent when viewing acts 1 and 2 and now 3. Some shots will be redrawn and the movie will be retimed to have a faster pace than it already has. In doing so, the movie length may be shorter than originally anticipated, which isn't really a big deal.

I'm thinking about adding in possible extras to the movie such as deleted scenes, concept art, and maybe preliminary animation. Whether or not these features will actually appear, I'm just thinking out loud so it may never come to fruition. Ido and I have some other fun ideas and subtle easter egg-like features that have yet to be developed, but I'm sure you all will enjoy it.

Week 6-22 - 6-28: 6 hours

It's time to get excited again.

On another totally unrelated note, Diablo 3 was announced and it looks insanely amazing and I'm totally geeked about it.

Tuesday, June 24, 2008

Long Overdue Progress Update

I'm going to keep this short and sweet. Spring classes have ended and I'm working on CC every night. I'm still finishing up the last few shots in act 2 and then it'll be full speed ahead on act 3. Even after act 3 is finished, we're still going to go back to acts 1 and 2 and do some editing.

The project is still alive and kicking.