Monday, March 23, 2009

Relive the Magic

Yup. It was 3 years ago today that I released the trailer and it is still being enjoyed by many. I wish the movie was out by now but it would not have been as good as it will be when it's been completed.

Act 2 is going as planned. I had aimed to finish it by the end of this month, and will actually meet that goal. It's very exciting to see the light at the end of the tunnel and see all the hard work come to fruition. I've been working on the final seconds for Act 2 for quite some time and it's pretty intense as to what came out of it all. Additional pre-production for Act 3 will start soon and work on the final 60 seconds will commence.

Expect a new screenshot sometime next week.

Tuesday, March 10, 2009

More Character Designs

Here are a couple more images from a character I designed. We were supposed to make a character and draw it in different styles. Here is a comic book rendition and a style of one of my favorite artist's, Sean "Cheeks" Galloway.

Hope you guys like 'em!

As for Sonic, I've been working on it a little bit every few days. Act 2 should be finalized by the end of the month. I'm excited!

Thursday, March 5, 2009

On My Mind

Do you guys think needs a redesign? Cuz I do. I don't really have any idea what I want to do for it and as much as website design gives me indigestion, I still feel good when it's all said and done.

I rented Killzone 2 and it's amazing. I'm not really into console FPS but this one has changed my tune. Definitely check it out if you get a chance.

I worked on CC last night, just coloring up some frames really quick. Spring break is coming up this week, but I still have to go to work, so it's not much of a break for me. I'm sure I'll be loaded up with plenty of HW to carry me through.

Act 2 is still chugging along. Ideally, the best route is to do the drawing and animation at home, and then in my freetime at work, cleanup and color. The past few weeks at work there hasn't been anything going on, so I just worked on HW and CC for 8 hours a day. Nice, right? This week, not so much. Got some updates and new projects to do so my freetime has come to a temporary end. Hopefully it'll come back soon.

There's some stuff I want to get done in a relatively short amount of time but I usually only have the motivation at work during the day. When I arrive at home, I don't feel like doing anything other than chilling out. This blog post? Yeah, I'd never do this at home, that's for sure. Anyway, CC is looking really good. Everytime I work on it, it seems the new animation looks better and better. I wish Newgrounds enabled either other file formats or even more than 15mb swf files. It would be so awesome if I had the power of After Effects in the CC workflow. Flash is so limiting and I realize this everytime I work on the project. With AE, I could truly achieve the finesse and quality that I strive for. For example, to make glowing explosions look white hot, it takes a few mouseclicks and a couple glow setting adjustments to achieve that look in AE. In Flash, it requires converting every white ember to a movieclip and messing with the individual glow settings to get it right because even if there are multiple embers in one movieclip, the glow effect does not do a good job at maintaining the effect between each individual ember.

I've been reluctant to actually learn ToonBoom. As Adam Phillips has mentioned, it's supposedly really intuitive and a good piece of software. Maybe for a future project I'll take the time to learn it. It's got some nice features like a moveable camera, color palette customization (with names, OMG!), and rotable viewport. I think Flash for animation is becoming outdated. They keep adding features to the development side of things and while CS4 did add some stuff for the animator and designer, it's still nowhere as robust as it needs to be. IK bones? Seriously? I don't see myself ever doing puppet animation again. I could have used that feature like what, 8 years ago?

As far as I'm concerned, Flash can be used in a workflow but shouldn't be the ONLY program. It should be used in conjunction with some sort of post-production application to get the film-like quality if you so choose.

Tuesday, March 3, 2009

Bears, Beets, Battlestar Galactica

Hey guys. Act 2 is being pushed hard as I want that out of the way before I continue work on Act 3. I've been working on it here and there, quite a few hours logged over the weekend already. All of the animation is done for the last part of Act 2. All that's left is color, cleanup, and backgrounds which makes me happy. The project is still on track for a Christmas 2009 release as everything is looking good.

Here's some stuff I've been working on at school. The assignment was to draw a hero and a villain. More stuff to come soon.


Total Time for February: 9 hours