Tuesday, November 30, 2010

The Big Post of Layouts

These are some of the background layouts I've been working with, used to determine position and spacing for characters. Some are good, some are bad. Most of these are preliminary and will have detail painted in when I get around to that phase of production. As for now, they work for what I need them for and I hope to show more animation tests in the coming weeks.

Sunday, November 21, 2010

Robiety Stuff

I've been long past due for a progress update. This past week I've been designing and modeling the city of where the story takes place. It's not totally complete, but for most of the shots it will suffice.

Welcome to Sector51.

Still playing with render settings, so nothing is set in stone yet, but it will be toon shaded to fit with the movie.

This is the first shot in which we meet our protagonist, SIMB. We learn of his role in the factory workplace, see how he is treated amongst other robots, and much more in this single shot.

Thursday, November 4, 2010

Laying the Foundation

The past few weeks has been background layouts and animation keys. The movie is taking form and shaping up nicely. I've been working on a nushift.net redesign which will lend itself to robiety.com. While that's going on, I plan to do some color tests this weekend to see what style is best suited for the film.