Monday, December 29, 2008

Paralysis of Analysis

I had to come into work today to finish up a few projects before the new year arrives. We had a lengthy meeting about the year in review and upcoming opportunities and the like. We briefly talked about something that has been a crux of companies and projects. It's called "Paralysis of Analysis" and is self explanatory: something gets analyzed over and over and over so much to where nothing ever comes of it. It goes along the lines of "less talk more work"...I think you all know where I'm going with this. Cosmic Chase has been analyzed over and over by me and I know what needs to get done and how to do it, but I don't put in the hours like I once did.

That's my end of the year analytical rant. Have a Happy New Year and let's hope and pray 2009 is the year of the release.

Thursday, December 4, 2008

Everyone Loves Updates

Hi guys! Nothing new and exciting happened this month in the way of anything whatsoever. Classes end next week so I need to finish final projects. One is a 3d animated short and another is for a business class which ranged in projects to choose from. My girlfriend and I are working together and are going to do a promotional package for Cosmic Chase, so you guys will see some artwork of hers soon.

Other than that, I might have to work over the holidays. Let's shoot for Christmas 2009 release, k?

Monday, November 3, 2008

October in Review

So October has come and gone and I didn't work on CC all that much. Currently I have no idea when I will get the motivation and time to work on the project, but I do work on it inbetween homework now and then.

Total time: 3 hours 45 minutes

Monday, September 29, 2008

Weekly Update #14

No progress this week either. I ended up upgrading my computer to the fact that I ended up building one. It's a pretty beefy budget system that's great for gaming and working.

Chassis: http://www.newegg.com/Product/Product.aspx?Item=N82E16811129021
Mobo: http://www.newegg.com/Product/Product.aspx?Item=N82E16813141005
CPU: http://www.newegg.com/Product/Product.aspx?Item=N82E16819115017
RAM: http://www.newegg.com/Product/Product.aspx?Item=N82E16820145184
Graphics Card: http://www.newegg.com/Product/Product.aspx?Item=N82E16814150314
PSU: http://www.newegg.com/Product/Product.aspx?Item=N82E16817139005

In the near future I want to get another graphics card to run SLI. The new Adobe CS4 suite utilizes GPUs now so running Flash and Photoshop should be much faster. Not to mention rendering in Maya will take less time.

9-21 - 9-27: 0 hours :(

Monday, September 22, 2008

Weekly Update #13

No progress this week. Computer was down for half the week as my power supply blew out late Sunday night. Had to order a replacement and what not. Been busy with school and other stuff.

Mega Man 9 came out today for Wii. Can't wait to check it out.

I'm selling this Guitar Hero 3 bundle of mine on ebay.

9-14 - 9-20: 0 hours :(

Monday, September 15, 2008

Weekly Update #12

More cleanup work, just taking it easy for a while. Classes began and I'm just starting to get a new routine going. Homework will eventually get in the way of Cosmic Chase but I'll try not to let it overshadow it completely.

9-7 - 9-13: 2 hours 15 minutes

Monday, September 8, 2008

Weekly Update #11

More of the same. Tying down frames, doing line work. This week I would like to clean up some line work.

I've been keeping accurate records of the project as time has passed. It's fun to look back and see different incremental saves and seeing the amount of progress that's been made over the years. In the future, I'd like to break down certain shots and go through them in-depth and talk about how it was set up and created and everything that goes along with the workflow at the time. But that won't be until after the movie is released. Stay strong.

8-31 - 9-6: 5 hours